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Bendy and the ink machine chapter 2 ink writings
Bendy and the ink machine chapter 2 ink writings









bendy and the ink machine chapter 2 ink writings

To find TheMeatly, you must first turn on the Ink Machine and instead of walking to the Ink Machine, go back to Boris’s room and walk into the wall with the Boris Poster.

  • Hello Bendy: Fall through the Trapdoor.
  • Picking up all the Pieces: Collect all of the workshop items.
  • This Grants you an Achievement (See Achievements). Inside the room theres an old fashion radio that plays an instrumental and shortened version of Kyle Allens “Bendy and the Ink Machine” Song. At some point, the light turns off and you can enter the door. There are some doors that have light lit up under the door that are locked, presumably with people inside the room. Chapter 1 – Secrets & Easter EggsĪfter you activated the ink machine, instead of going to the ink machine, go to boris’s room and walk right through the wall and meet TheMeatly with a special line of text saying: “What the heck is this?” (See Achievements).īased on the mascot of the game’s developing company, he is tall with long, skinny black limbs, red rectangular body (even though it is yellowish-brown in color due to the color-style for the game itself), and a circular white head with black eyes. Finally, Henry will have quick flashbacks of the Ink Machine, a wheelchair, and “Bendy” before fainting to complete the chapter. Once Henry has reached this room, break three more boards that blocked the door and then approach the pentagram room. As Henry goes further down, there will be two more flooded areas that will have to be drained to progress to the next area.Īfter walking down from the basement, grab the axe hung on the wall to chop through some wooden planks blocking the path to another room. The room Henry lands in is flooded with ink, and has to be drained by turning a pipe valve. Henry will then fall through the floor, landing in a secret room. After getting closer to it, Henry will encounter “Bendy” for the first time via a jumpscare, making Henry fall backwards.Īfter encountering “Bendy” at the Ink Machine, run towards the exit. The room will be blocked off due to planks. Head back to the Power Room and pull the switch. Once Henry has collected all of the objects, go to the projector room and restore the ink pressure. These objects are placed throughout specified locations in the map, after getting all the items head again to the break room and put the items on the pedestals.

    bendy and the ink machine chapter 2 ink writings

    Before activating the Ink Machine, Henry needs to find six objects: This is the first and only puzzle in the chapter. After finding the power cells, must put the power cells in a little machinery and lift the machine up.Īfter rising the Ink Machine, Henry must get out of the room and go back to the gate that was closed before, then turn left and go to the break room. After getting in the room, Henry needs to find two power cells in order to lift the machine, they are located in the same room where Henry is. Henry is given the first objective after saying his first voice line.Įxplore the workshop until locating the Ink Machine Room. The chapter starts with Henry entering the studio.

    bendy and the ink machine chapter 2 ink writings

    Chapter 1 – Moving Pictures (Wiki Walkthrough) Then, you will faint and fall to the floor. Walk into the middle of it and you will get see a few flashbacks/visions. Once you clear your path and enter the room, you will find a pentagram. After that, walk down some stairs and you will find an axe. After that, run to the exit and you will fall down a trap door into the lower parts of the workshop. After that, go back to the break room and flick the switch! After that, go back to the Ink Machine and you will find the Ink Machine entrance is boarded up. Careful, a bendy cutout will pop out! After you get past the hallway, enter the projector room and press the big flow button. After that, go down the hallway the opposite of the break room. Once you find them, go back to the break room and a line of text will be heard. The items can be viewed in photo frames above the pedestals. So what you want to do, is search around the workshop and collect these items. He mentions putting items to “Please the Gods” on the little pedastals to turn on the machine. If you wander around enough, you will find an old audio log, speaking the voice of Wally Franks. When you visit the ink machine, you want to try and turn it on. If you want to go forward, visit the ink machine. You can explore around, and visit the place. When you start chapter 1, you enter the old workshop. This game is suggested to be played spoiler-free. Warning, only listen to this walkthrough if you are completely stuck and have no idea what to do.











    Bendy and the ink machine chapter 2 ink writings